Garrison
Garnison
Early Medieval Barracks
The Early Medieval garrison was not a comfortable barracks but a fortified compound — shaped by the collapse of Roman centralized logistics and the emergence of fragmented feudal power. Without an imperial supply chain, professional soldiers had to be housed and fed locally, inside defensible enclosures that could serve as the last redoubt under attack. Carolingian burhs, Byzantine tagmata forts, and the ring-works of early Anglo-Saxon kingdoms all reflect this logic: the garrison was as much a defensive structure as a training facility. Heavy infantry and archers were quartered here, bonded through shared hardship into the reliable core of any lord's retinue. In the game the garrison unlocks Early Medieval heavy infantry and ranged units — halberdiers, crossbowmen, and iron cavalry. Its fortified nature gives it more hit points than earlier military buildings, making it worth defending as a last line of production under siege.
- Wood
- 150
- Stone
- 50
Values
- Hit points
- 1400
- Footprint
- 4 × 4
Armor
Trains
Researched here
Flint KnappingStone Age
Spear ThrowersStone Age
Bronze SmeltingBronze Age
Bronze WeaponsBronze Age
Bronze ArmorBronze Age
Iron ForgingAntiquity
Steel EdgesAntiquity
ChainmailAntiquity
Shield Wall DisciplineAntiquity
Phalanx DrillAntiquity
Military AcademiesAntiquity
Feudal ContractsEarly Medieval
Plate ArmorLate Medieval
Pike SquaresLate Medieval
Pike and ShotRenaissance
GrenadiersRenaissance
Bayonet TacticsColonial Age
Professional ArmiesColonial Age
Machine GunsModern Age
Trench WarfareModern Age
Combined ArmsModern Age