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VoxelDynasties

Press Kit

Everything needed to write about, stream or record Voxel Dynasties. Coverage, let’s plays and videos are explicitly welcome — including monetised ones.

Fact sheet

  • Title: Voxel Dynasties
  • Developer: solo indie project
  • Genre: real-time strategy
  • Platform: PC (Windows), written in Java
  • Status: in development — playable demo on Steam, closed beta and Early Access to follow
  • Price: the demo is free; the Early Access price is not set yet
  • Languages: English, German

In one sentence

Voxel Dynasties is a classic real-time strategy game — gather, build, expand, fight — set in a world made of blocks where walls, terrain and buildings can be built up and broken apart.

In one paragraph

Voxel Dynasties takes the loop that Age of Empires and Empire Earth made famous and puts it into a fully destructible voxel world. You lead one civilization through ten ages, from stone clubs to the atomic age. Because the map is made of blocks, height and walls matter: units cannot cross anything taller than a single block, artillery removes terrain, and a breached wall stays breached. It is a solo project in active development; a playable demo is on Steam, with a closed beta and Early Access to follow.

Contact

Press, creators and anyone with questions: see the contact page.