Skip to content
Voxel Dynasties
Two-Handed Swordsman
Units

Two-Handed Swordsman

Zweihandschwertkämpfer

Early Medieval Heavy InfantryFrontlineHero capable

The two-handed sword fighter of the Early Middle Ages is a warrior built around a single, devastating concept: overwhelming force delivered through the longest iron blade a man can wield. The great sword — sometimes called a Zweihänder in later German tradition — required both hands to swing but rewarded that commitment with blows that could shatter spear shafts, break shield rims, and drive through the riveted rings of heavy chainmail. In early medieval Europe, such fighters served as shock troops tasked with opening gaps in enemy lines: their sweeping attacks kept entire battle lines at arm's length and disrupted formation cohesion before the rest of the army pressed in. Deeply exposed while swinging, they depended on companions to guard their flanks. In the game they deal area-effect damage that punishes tightly packed infantry formations, but their slow attack speed makes them vulnerable to mobile or ranged opponents.

Food
50
Gold
20

Values

Hit points
130
Attack
17
Range
1
Speed
1.4
Population
1

Armor

  • Melee25
  • Pierce10
  • Explosive0
  • Fire0

Attacks

WeaponDamageRange
Blade Weapons17 Melee1

Requires

Trained at

Upgrade line: Heavy sword

  1. Short Sword Fighter Bronze Age
  2. Longsword Fighter Antiquity
  3. Two-Handed Swordsman Early Medieval

Traits

InfantryMelee Attack