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Voxel Dynasties
Heavy Machine Gun
Units

Heavy Machine Gun

Schweres MG

Atomic Age Heavy InfantrySupportHero capable

The heavy machine gun of the Atomic Age is the final, uncompromising evolution of sustained fire — a system that traded infantry mobility for absolute dominance of open terrain. Chambered in heavy calibers like the .50 BMG or Soviet 12.7×108mm, it reached two thousand meters with accuracy, defeated light vehicles, and sustained fire rates lighter weapons could not match. American M2 Browning crews in Korea and Vietnam used it to break human-wave attacks; Soviet DShK crews mounted it on vehicles, fortifications, and river gunboats alike. A properly sited position demanded artillery, armor, or air support to reduce — infantry alone faced an impossible task crossing its beaten zone. In the game it is the supreme suppression unit of its era, holding entire frontages alone and engaging both infantry and light vehicles. Weight and complexity make relocation slow; it must never be caught without protection against fast flanking or airborne attack.

Gold
60
Iron
120
Saltpeter
50

Values

Hit points
120
Attack
22
Range
25
Speed
1.25
Population
1

Attacks

WeaponDamageRange
Machine gun burst22 Pierce25

Requires

Upgrade line: Heavy mg

  1. Gatling Gun Industrialization
  2. Early Machine Gun Modern Age
  3. Heavy Machine Gun Atomic Age

Traits

InfantryRanged Attack