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Voxel Dynasties
Heavy Bombard
Units

Heavy Bombard

Schwere Bombarde

Renaissance Heavy ArtillerySiegeHero capable

The heavy bombard of the Renaissance represents the apex of pre-modern siege artillery — a precision-cast bronze barrel that accepted machined iron balls, producing a gas seal far tighter than the crude iron hoops of its predecessor and driving projectiles with twice the kinetic energy. Ottoman engineers demonstrated the weapon's ultimate potential at Constantinople in 1453: the Great Bombard of Urban hurled stones of three hundred kilograms into walls that had stood a thousand years, opening breaches the janissaries poured through within weeks. Bronze's resistance to the explosive gases allowed longer barrels, greater range, and a reduced risk of catastrophic barrel failure. Wealthy city-states competed to commission the finest bombards from Flemish and German founders. In the game the heavy bombard is a premier siege weapon capable of demolishing even stone fortifications rapidly, but its immense weight demands a prepared emplacement and a strong infantry escort against cavalry that can close before the crew reloads.

Gold
30
Iron
120
Saltpeter
60

Values

Hit points
140
Attack
75
Range
33
Speed
0.65
Population
3

Attacks

WeaponDamageRange
Siege Weapons60 Explosive33

Requires

Trained at

Upgrade line: Heavy indirect fire siege

  1. Early Bombard Late Medieval
  2. Heavy Bombard Renaissance
  3. Early Artillery Piece Industrialization
  4. Heavy Artillery Piece Atomic Age

Traits

SiegeExplosive Projectile