Skip to content
Voxel Dynasties
Heavy Artillery Piece
Units

Heavy Artillery Piece

Schweres Artilleriegeschütz

Atomic Age Heavy ArtillerySiegeHero capable

The heavy artillery piece of the Atomic Age is a motorized heavy howitzer — a weapon that defines the outer limit of what conventional tube artillery can achieve. Long rifled barrels propelled shells exceeding fifty kilograms to ranges beyond twenty-five kilometers; hydraulic recoil systems absorbed the violence of discharge without moving the carriage; pneumatic rammers loaded rounds at rates no crew could match by muscle alone. Cold War systems like the American M110 and Soviet 2S7 Pion bridged the gap between conventional and nuclear: both could fire tactical nuclear shells on the same carriage that fired standard high explosive. Entire fortified complexes — bunker networks, hardened command posts, reinforced bridges — fell within their effective range. In the game it is the supreme artillery of its era, capable of devastating any fixed fortification or troop concentration at extreme range, but requiring motorized transport and strong combined-arms escort against fast-moving attackers who can close before it displaces.

Gold
30
Iron
120
Saltpeter
60

Values

Hit points
200
Attack
120
Range
42
Speed
0.7
Population
3

Attacks

WeaponDamageRange
Indirect Fire120 Explosive42

Requires

Trained at

Upgrade line: Heavy indirect fire siege

  1. Early Bombard Late Medieval
  2. Heavy Bombard Renaissance
  3. Early Artillery Piece Industrialization
  4. Heavy Artillery Piece Atomic Age

Traits

SiegeExplosive Projectile