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Early Cruiser
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Early Cruiser

DE Früher Kreuzer

Industrialization Heavy WarshipRangedHero capable

The early steam cruiser was caught between two eras — not fully committed to steam, not ready to abandon sail, combining both in an awkward but practical hybrid. When the wind failed, a coal-fired engine drove the ship at eight to twelve knots; when wind was favorable, the crew hoisted canvas and shut down the boiler to conserve precious coal supplies. Wrought iron or early steel hulls replaced timber, and smoothbore cannon gave way to rifled breech-loaders. The navies of the 1860s through 1880s deployed these ships on global patrol duties — showing the flag in distant colonies, protecting trade routes, and subduing the occasional coastal rebellion. The first experimental iron armor made some of them genuine ironclads, blurring the line between cruiser and capital ship. In the game the early cruiser is a versatile mid-range warship effective against unarmored vessels and coastal targets, transitional in technology and performance, outclassed by purpose-built ironclads in direct combat.

  • 200Gold
  • 450Iron
  • 120Oil

Combat

HP
1,200
ATK
30
RNG
32
Speed
1.80
Attack type
Naval Guns
Population
4

Armor

  • Melee35
  • Pierce40
  • Explosive15
  • Fire10

Details

Class
Heavy Warship
Role
Ranged
Tag
Naval, Ship, Ranged Attack, Capital Ship
Game ID
frueher_kreuzer

Attacks

Attack typeDamageRNG
Naval GunsExplosive 18 · Pierce 1232
Naval FlakExplosive 3 · Pierce 325

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