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Voxel Dynasties
Catapult
Units

Catapult

Katapult

Antiquity Heavy ArtillerySiegeHero capable

The catapult was the ancient world's first dedicated heavy siege engine — a torsion-powered machine that transformed a walled city from an obstacle into an engineering problem. Greek engineers of the fourth century BC refined the design into weapons capable of hurling stones of ten kilograms or more with destructive force no individual weapon could match. Philip II of Macedon and Alexander deployed catapults as part of combined-arms forces, suppressing defenders on walls while infantry assaulted gates and breaches. Beyond physical damage, the psychological effect on defenders was immense — hours of unrelenting bombardment that could not be answered in kind. In the game the catapult is the first true siege unit, effective against buildings and grouped troops, but slow-moving and vulnerable to cavalry raids.

Wood
200
Gold
200
Iron
50

Values

Hit points
120
Attack
40
Range
23
Speed
0.9
Population
3

Attacks

WeaponDamageRange
Siege Weapons40 Explosive23

Requires

Trained at

Upgrade line: Indirect fire siege

  1. Catapult Antiquity
  2. Trebuchet Early Medieval

Traits

SiegeExplosive Projectile