Civic Center
Bürgerzentrum
Bronze Age Town Center
By the Bronze Age, the ad-hoc gathering place of tribal life had given way to something deliberately planned: the civic center. In Mesopotamian city-state palaces, the ring-enclosures of Mycenaean citadels, and the walled precincts of early Indus Valley towns, a structured administrative hub coordinated surplus agriculture, specialized labor, and organized warfare. Scribes recorded grain tallies on clay tablets; labor gangs received their assignments; newly trained infantry mustered in its courtyards. The civic center was not merely a building but a declaration — this settlement is organized, governed, and capable of collective action. In the game it is your upgraded command hub of the Bronze Age, training a broader range of units and unlocking civic technologies that accelerate growth. Situate it where workers from multiple resource sites can reach it quickly — good placement here pays dividends throughout the entire game.
- Wood
- 400
- Stone
- 250
Values
- Hit points
- 3000
- Footprint
- 8 × 8
- Population provided
- 30
Armor
Attacks
| Weapon | Damage | Range |
|---|---|---|
| Early Ranged Weapons | 15 Pierce | 12 |
Trains
Researched here
Bronze AgeStone Age
AntiquityBronze Age
Paved RoadsAntiquity
Urban PlanningAntiquity
Early MedievalAntiquity
Late MedievalEarly Medieval
RenaissanceLate Medieval
Colonial AgeRenaissance
IndustrializationColonial Age
Steam EngineIndustrialization
Coal PowerIndustrialization
RailroadsIndustrialization
Mass ProductionIndustrialization
Interchangeable PartsIndustrialization
Machine ToolsIndustrialization
Modern AgeIndustrialization
Motorized LogisticsModern Age
Atomic AgeModern Age