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Voxel Dynasties
Chu-Ko-Nu II
Units

Chu-Ko-Nu II

Late Medieval Light InfantrySpecialHero capable

Advanced variants mounted two magazines and barrel tracks side by side, letting a trained operator fire two streams of bolts simultaneously — at the cost of added weight and reload effort. This version proved especially valuable defending fortified positions, where its limited range was offset by the sheer volume of bolts released. In the game it strikes more often than the base Chu Ko Nu Gunner and covers greater range, with unchanged base speed.

Food
75
Wood
45
Gold
35

Values

Hit points
75
Attack
13
Range
8
Speed
1.5
Population
1

Armor

  • Melee11
  • Pierce7
  • Explosive0
  • Fire0

Attacks

WeaponDamageRange
Crossbows13 Pierce8

Requires

Upgrade line: Chu ko nu

  1. Chu-Ko-Nu I Early Medieval
  2. Chu-Ko-Nu II Late Medieval
  3. Chu-Ko-Nu III Renaissance

Traits

InfantryRanged Attack