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Voxel Dynasties
Musket Range
Buildings

Musket Range

Schützenhaus

Renaissance Shooting Range

Early modern shooting societies maintained dedicated musket ranges where citizens and soldiers alike practiced the new firearm technology — forerunners of the standing rifle regiments that would soon dominate the battlefield. In the game the Musket Range carries the hand-cannoneer and arquebusier stages forward — units that previously had no building to train at all — and keeps the Renaissance's full ranged roster on a single building.

Wood
150
Stone
50