Roadmap
Where the project stands and what comes next. Dates are intentions, not promises — this is a solo project.
Now: the demo is on Steam
- A playable demo is available on Steam
- The classic RTS loop: economy, base building, army control, ten ages
- Voxel building and destruction with readable, deliberately limited rules
- Units, buildings and technologies — see the encyclopedia
Next: multiplayer and a closed beta
- Multiplayer is the piece still outstanding
- Once it holds up, a closed beta test follows — access in rounds, announced in the devlog first
- Balancing, AI and pathfinding keep improving alongside it
Then: Early Access on Steam
- Early Access once the core game and multiplayer are stable
- Content, maps and balancing grow with what players report
Finally: the full release
- Another round of hardening: performance, stability, balance
- Full release when the game stands on its own