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Voxel Dynasties

Roadmap

Where the project stands and what comes next. Dates are intentions, not promises — this is a solo project.

Now: the demo is on Steam

  • A playable demo is available on Steam
  • The classic RTS loop: economy, base building, army control, ten ages
  • Voxel building and destruction with readable, deliberately limited rules
  • Units, buildings and technologies — see the encyclopedia

Next: multiplayer and a closed beta

  • Multiplayer is the piece still outstanding
  • Once it holds up, a closed beta test follows — access in rounds, announced in the devlog first
  • Balancing, AI and pathfinding keep improving alongside it

Then: Early Access on Steam

  • Early Access once the core game and multiplayer are stable
  • Content, maps and balancing grow with what players report

Finally: the full release

  • Another round of hardening: performance, stability, balance
  • Full release when the game stands on its own