Wolf
The wolf is one of the most dangerous wildlife encounters on the map — not because of individual power, but because of pack behavior. Lone wolves will shadow your units from a distance, but a wounded or isolated soldier draws the full pack into a coordinated assault that can strip hit points faster than most players expect. Wolves do not charge fortified positions and back off if faced with a strong fighting force, making them a persistent low-level threat rather than an existential one. Hunt them for food and pelts, but do so with at least two units — a single hunter can be swarmed. Wolf packs respawn over time, so clearing an area of them is never permanent. Their value as prey is modest compared to larger game, but reliable when other food sources run dry.
Combat
- HP
- 20
- ATK
- 3
- RNG
- 1
- Speed
- 2.40
- Attack type
- Bite
- Population
- 1
Details
- Class
- Animal
- Role
- Predator
- Tag
- Animal, Land, Aggressive
- Game ID
- wolf
Attacks
| Attack type | Damage | RNG |
|---|---|---|
| Bite | Melee 3 | 1 |