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Voxel Dynasties
Cthulhu
Units

Cthulhu

All AnimalBoss

Cthulhu does not belong to any age, any faction, or any rational category of threat. When this entity surfaces on the map, it targets every player's forces without discrimination, and its statistics make it effectively unkillable by any single civilization acting alone. Its melee strikes delete infantry outright; its presence suppresses nearby units through a fear aura that reduces their combat effectiveness. Conventional armor ratings are meaningless — Cthulhu's attacks bypass standard resistance values. The only viable strategy is a coordinated assault from multiple players simultaneously, concentrating the highest-tier ranged units and artillery available while keeping melee forces well clear. Even then, attrition will be heavy. Defeating Cthulhu yields unique rewards, but the encounter is designed to be a civilization-ending event if players fail to cooperate. It appears rarely and without warning — when you see it, drop everything else.

Values

Hit points
5000
Attack
120
Range
10
Speed
1.5
Population
1

Armor

  • Melee80
  • Pierce60
  • Explosive30
  • Fire10

Attacks

WeaponDamageRange
Bite80 Melee3
Incendiary40 Fire20 Explosive10

Traits

AnimalAggressiveBoss